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The AGE-FX Gundam AGE-FX is the successor of the AGE-3 Gundam AGE-3 Normal introduced in the Three Generation Arc of Mobile Suit Gundam AGE. It is piloted by Kio Asuno.

Technology & Combat Characteristics[]

The Gundam AGE-FX is developed from Gundam AGE-3's combat data following the battle in the Mars Sphere. It reflects all the data regarding the Gundam's evolution, boasting the most powerful fighting strength in the history of all Advanced Generation mobile suits.[1] Like the Gundam AGE-3, the Gundam AGE-FX's backpack can separate and function as a Core Fighter. Unlike Gundam AGE-3's Core Fighter, where it serves as its head, core control system and the main propulsion system, Gundam AGE-FX's Core Fighter only has the last two functions. The wear system used in previous Gundams is completely removed, and the suit is made as light as possible for increased maneuverability.[2]

The "FX" designation stands for "Follow X-Rounder", and refers to the mobile suit being built specifically to keep up with the abilities of an X-Rounder pilot. The most notable weaponry of the Gundam AGE-FX is the 14 C-Funnels, which are wireless, remote-controlled physical blades that can be used for offense and defense, and they can only be controlled properly by an X-Rounder. The Core Fighter can carry up to 4 C-Funnels when separated, giving it some offensive and defensive capabilities.[3] The Gundam AGE-FX also has a unique "FX Burst Mode" that raises its mobility to the maximum.[4] Attacks in FX Burst Mode have decreased accuracy, but enable the Gundam to defeat large groups of enemies alone, when used to its full potential.[4]

Armaments[]

  • Beam Saber
A beam saber can be emitted from each of the AGE-FX's arm shields for close combat.
  • C-Funnel
Blade-shaped remote weaponry unique to the Gundam AGE-FX's and built with Shiguru Blade technology. The suit's Psycho-Follow System allows an X-Rounder pilot to wirelessly control the C-Funnels to attack multiple enemies at once. This is similar to how Vagan suits, such as the Xvb-xd Farsia, Xvt-zgc Ghirarga, and Xvm-fzc Gundam Legilis utilize their beam bits to attack multiple enemies. The blade antenna built at the back of the AGE-FX's head also play a role in controlling the C-Funnels. The AGE System developed this weapon after witnessing the effectiveness of the Gundam Legilis' remote controlled bits against the Gundam AGE-3. A total of 6 large and 8 small funnels are equipped around the suit. Usually, 2 large funnels are mounted on the Core Fighter and it can mount an additional 2 small funnels if required. The large C-Funnels can also be re-deployed to the forearms to be used as solid blades for melee combat. The C-Funnels can also be used defensively, protecting against enemy fire or to provide cover for allies. The C-Funnels can also create a powerful spherical defense system around the suit.
  • Stungle Rifle
The main armament of Gundam AGE-FX. Its attack power and firing range are far superior to the SigMaxiss Rifle, while having its size drastically reduced. It has two main modes: Normal Mode, where it functions as a regular beam rifle firing pink beam blasts similar to the SigMaxxis Rifle, and Charge Mode, where the side barrel parts are expanded to release a more powerful charged blue blast that can shoot right through obstacles many times larger than itself.[3] Like the AGE-1 Gundam AGE-1 Normal's DODS Rifle, the Stungle Rifle has a limited amount of shots, enough to keep a running battle going for some time, but eventually repeated use without resupply will render the weapon useless.
  • Daidal Bazooka
This mode of the Stungle Rifle adds a large bazooka attachment, allowing AGE-FX to fire a stronger version of the Stungle Rifle Charge Mode's blue blast at a faster rate, eliminating the need to charge each shot beforehand.

System Features[]

The AGE System is the special OS for the Gundam, engineered by the lineage of the Asuno family. It researches the evolution of living beings by digitizing the mysteries surrounding it and collects battle data to customize itself, grows alongside the pilot and is customized and used exclusively by the pilot itself. The only way for this system to be used and the Gundam to mobilize is by using the AGE Device.
  • Psycho-Follow System
A new system that allows the AGE-FX to keep up with its X-Rounder pilot and enables them to control the C-Funnels.
  • FX Burst Mode
AGE-FX's special combat mode, it is a later addition to the suit. This mode disables the suit's limiters, maximizing the AGE-FX's mobility at the cost of lower attack accuracy. It can wipe out large groups of enemy forces if used well. Upon activating FX Burst Mode, the AGE-FX turns blue and blue-colored beam blades are emitted from ports all round the suit, including the C-Funnels' storage points.
The Core Block System used in this suit is different from the one used in Gundam AGE-3. Instead of using the Core Fighter for docking, this version of the Core Fighter is simply attached to the back to operate the suit and serves as its main propulsion. The Core Fighter usually mounts 2 of the large C-Funnels and can additionally be mounted with 2 more small C-Funnels.

History[]

For the history of the AGE-FX, please see Kio Asuno's page.

Variants[]

  • AGE-FX Gundam AGE-FX (Final Battle Specification)
Appears in the fourth novelization. In addition to the normal armament of the AGE-FX, it is further armed with a Legilis Shield, DODS Lancer, Daidal Bazooka and forearm-mounted SigMaxiss Cannons.

Gallery[]

Lineart[]

Anime[]

Illustration & Artwork[]

Games[]

Gunpla[]

Notes & Trivia[]

  • In the fourth novel, the Burst Mode is set as a hidden function from the beginning, and an additional function of the Burst Mode is the "FX System", which increases and enhances the range of Kio's X-Rounder abilities. It is able to quantize Kio's emotions via the C-Funnels and relay them to others.
  • Following the theme of Gundams from Gundam AGE being based on Universal Century protagonist units, the AGE-FX seems to be a homage to the RX-93 ν Gundam. However, its Burst Mode mirrors the V-MAX system from another Sunrise's anime, Blue Comet SPT Layzner.
  • There is a notable difference in the order in which the FX Burst and the Daidal Bazooka was introduced in the anime and the Gundam AGE PSP Game. In the anime, the FX Burst Mode was first shown in episode 47 and the Daidal Bazooka introduced in the final episode as an additional attachment for the Stungle Rifle which was shot towards AGE-FX from the Baronche. In the Gundam AGE PSP Game, the Daidal Bazooka was used by AGE-FX in the final chapter of the storyline, which covers episodes 46-49 of the anime. Furthermore, the Daidal Bazooka in the game fires pink-colored blasts in three levels of intensity, which is different from the anime where it only fires blue-colored high-intensity blasts. The FX Burst Mode in the game is introduced slightly later, and basically serves to increase AGE-FX's defense to near invulnerability while activated.

References[]

  1. "Monthly CoroCoro Comic Comic", Shogakukan, July 2012
  2. Episode 40 "Kio's Decision: Together with the Gundam"
  3. 3.0 3.1 "Hobby Japan Magazine - August 2012"
  4. 4.0 4.1 Episode 46 "Space Fortress, La Gramis"

External links[]


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