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The ORX-012/MSF-008 Gundam Mk-IV is a prototype general purpose mobile suit featured in the video games SD Gundam G Generation Zero, SD Gundam G Generation F and SD Gundam G Generation Spirits.

Technology & Combat Characteristics[]

Based on the data of the Gundam Mk-III, the Gundam Mk-IV was developed by the Augusta Lab on Earth. It was experimentally equipped with INCOMs, a type of Quasi-Psycommu weapon. However, its INCOMs were said to be impractical, a flaw that was later corrected by its successor, the Gundam Mk-V.[1]

Armaments[]

  • Beam Saber
The standard close combat armament of most MS, the beam saber is powered by a rechargeable energy capacitor. It emits high-energy Minovsky particles to form a blade-shaped I-field (via manipulation of electromagnetic fields), and then fills this I-field shell with superheated Minovsky particle plasma to produce an effective cutting blade. The ORX-012 Gundam Mk-IV carries a beam saber stored on its backpack.
  • Beam Rifle
The standard ranged armament of many mobile suits, the beam rifle fires a particle beam that can penetrate any armor not treated with specific counter-measures.
  • Shield
A basic arm-mounted defense armament for many Federation mobile suits. The shield is a thick sheet of armor designed to take severe punishment that would normally destroy a mobile suit. Shields are also treated with an anti-beam coating to withstand several beam shots before the coating wears off. Typically physical shields can only take so much damage before they succumb to the pressure and break.
  • INCOM
A remote weapon designed for use with the quasi-psycommu system. These disc-shaped devices are armed with internal beam guns and controlled via wire cables. Every time an INCOM changes its flight direction, it deploys a tiny relay INCOM to hold the wire in place and maintain its connection to its parent mobile suit. When the pilot recalls the INCOM, it retraces its course as the wire is retracted.
  • Beam Gun
The INCOM remote weapon mounts a single beam gun. Because of limitations the wire cannot supply enough power to allow the beam gun to be continually used. After a set number of shots the INCOM must be recalled so that the beam gun can be recharged.

Special Equipment & Features[]

  • Quasi-psycommu System
The Quasi-psycommu system was developed to extend the capabilities of remote control to non-Newtypes. This system can actively scan the pilot's brainwaves, no matter how weak they are, and then let the computer translate the thoughts into commands to be issued to remote weapons. Using the quasi-psycommu even non-Newtypes can control simple wire-guided remote weapons, such as INCOMs. INCOMs, unlike funnels or bits, still have to be tethered to their control unit by wires because the electrical signals to the INCOM would be otherwise disrupted by Minovsky Particles.

History[]

To counter the Karaba, the Titans ordered Augusta Lab to develop a new Gundam based on data of the Gundam Mk-III obtained from Anaheim Electronics. The result was the Gundam Mk-IV, the first Gundam type mobile suit developed by Augusta.[1]

The Gundam Mk-IV was notably equipped with the Quasi-Psycommu weapon INCOM, which was also being developed at Augusta. However, the technology would not become practical until the Gundam Mk-V. As a result, the Mk-IV was recorded as a mobile suit that laid the foundation for the Mk-V.[1]

Variants[]

Gallery[]

Linearts[]

Illustration & Artwork[]

Games[]

Gunpla[]

Gashapon[]

References[]

  1. 1.0 1.1 1.2 (1999-11-27) データコレクション(13) 一年戦争外伝3 [Data Collection (13) Mobile Suit Gundam ~ One Year War Side Story 3] Dengeki Data Collection (13) (in Japanese). Dengeki Hobby Magazine Editorial Department, pp. 24-25. ISBN 9784840213783. 
  2. https://twitter.com/gakky1967/status/1680455263894278144

External links[]


SD Gundam G Generation Series Original Mechanics
edit
Earth Federation
Mobile Weapon
Mobile Suit
D Gundam Kai | RGM-79ARA GM Juggler | RX-78NT-X NT-X | RX-79Ez-8 Gundam Ez8 Kai | RX-79Ez-8/HAC Gundam Ez8 Heavy Armed Custom | RX-79Ez-8/HMC Gundam Ez8 High Mobility Custom
AEUG/Karaba
Mobile Weapon
Mobile Suit
RMS-099S Rick Dias S
Mobile Armour
MAK-005S Gaplant Kai
Titans
Mobile Weapon
Mobile Suit
LRX-066 Tera-S'ono | LRX-077 Sisquiede | LRX-088 Dezpada | ORX-012 Gundam Mk-IV | PMX-004 Titania
Principality of Zeon
Mobile Weapon
Mobile Suit
MS-09F/Bn Dom Bein Nichts | MS-09F/Gb Dom Gross Beil | MSN-03-2 Great Zeong
Mobile Armour
MA-09 Mass Production Type Big Zam | MAN-05 Gromlin | MAN-05B Gromlin Fossil
Axis Zeon
Mobile Weapon
Mobile Suit
AMX-001 Prototype Qubeley | AMX-017 Gigantic | AMX-103G Mass Production Type Hamma Hamma | MS-15K Gyan Kai
Mobile Armour
AMA-100C Mass Production Type Z'od-iacok | AMX-002S Neue Ziel II | Gazarello | MAN-05-2 Gromlin II
Anaheim Electronics
Mobile Weapon
Mobile Suit
MS-50A Zaku 50
Crossbone Vanguard
Mobile Weapon
Mobile Suit
XM-07R Vigna Ronah
Mobile Armour
XMA-02 Ebirhu Doga
Zanscare Empire
Mobile Weapon
Mobile Suit
ZMT-S35S Rig Ring | ZMT-S37S Zanspine
Devil Gundam
Mobile Weapon
Mobile Fighter
JDG-010 Devil Gundam Junior
Organization of the Zodiac
Mobile Weapon
Mobile Suit
OZ-14MS Gundam Aquarius
United Nations Earth
Mobile Weapon
Mobile Suit
GB-9700 Gundam Belphagor
Game Originals
Mobile Weapon
Mobile Suit
Centurio | GGF-000 Master Phoenix | GGF-001 Phoenix Gundam | GGH-001 Halphas Gundam | GGH-001C Halphas Böse | GGH-010 Regina | GGS-000 Phoenix Zero | GGV-000 Barbatos | GGV-000 Barbatos Mirage | GS-A0 Queen Amelias
Mobile Armor
GNC-666 Balbadoro
Haro
God Haro | Green Haro | HARO-86 Haro | HARO-86-2 Psyco Haro | Navy Haro | Orange Haro | Pink Haro | Skyblue Haro | Yellow Haro

Transporter / Supply Ship
Madia | Manheim
Cruiser / Mother Ship
Carry Base
Turret
Guarder
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