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The GN-0000+GNR-010 00 Raiser (aka 00 Raiser) is the combined form of GN-0000 00 Gundam and GNR-010 0 Raiser introduced in season 2 of Mobile Suit Gundam 00. Typically co-piloted by Setsuna F. Seiei and Saji Crossroad, the mobile suit could also be solely piloted by Setsuna.

Technology & Combat Characteristics[]

The GN-0000 00 Gundam was one of the new Gundams deployed by Celestial Being in AD 2312, and the first mobile suit to feature the Twin Drive System that comprised two original GN Drives.[1][2][3][4] By perfectly synchronizing the two GN Drives, the Twin Drive System can produce a GN Particle output that is squared that of a single GN Drive rather than merely doubled.[1][5][6][7] The 00 was expected to have exceptional combat capabilities thanks to this immense amount of GN Particles.[4][7][8] Unfortunately, the 00 was unable to stabilize the Twin Drive System by itself, and this also caused its GN Drives to overload when the Trans-Am System was used in battle.[2][9][10][11] To solve these problems, the Celestial Being engineers turned to the GNR-010 0 Raiser[4][12], a dedicated support machine for 00 that was also capable of docking with the Gundam to form the "GN-0000+GNR-010 00 Raiser".[2][3][13][14] In the 00 Raiser form, the 0 Raiser used its system to control and stabilize the 00's Twin Drive System, leading to the full operation of the Twin Drive and safe activation of the Trans-Am System.[2][5][13][15] The performance of 00 Raiser exceeded all previous Gundams and was beyond expectations, thus the word "Gundam" was removed from its name as it was considered to have transcended the Gundam category.[2][5][7][13]

Docking of the 00 and 0 Raiser was guided by lasers emitted from the Gundam's backpack and back of its head.[13][16][17][18] While the main body of the 0 Raiser folds and connects to 00's backpack, the support machine's left and right side binders separate and attach to the Gundam's GN Drives, which are located off the shoulders.[4][13][16][19] Once docked, the composite sensor unit in the nose of the 0 Raiser, which was more powerful than the sensors normally installed in a mobile suit, could be used to benefit the 00 Raiser.[3][4][16][20] Additionally, the pair of movable blue-colored fins on each of the 0 Raiser's side binders were deployed as large clavicle antennas, drastically enhancing 00 Raiser's ability to control its GN Particles.[15][21][22] These antennas are in addition to smaller clavicle antennas installed on the 00's forehead and support antennas on the Gundam's chest.[3][4][8][15] The 00 Raiser utilized the standard weaponry of both 00 and 0 Raiser, but the 00's GN Shields were omitted as the 0 Raiser's side binders doubled as shields, and the GN Vulcans installed in the 0 Raiser's main body were not used in this form as their firing direction was now fixed downwards.[4][21][22][23] The 00 Raiser can also generate a spherical GN Field for defense.[24] For the final battle, the 00 Raiser's main armament was changed from the pair of GN Sword IIs first used by the 00 to the new GN Sword III.[5][25][26][27] Like the GN Sword II, the GN Sword III switches between different modes for melee and ranged combat, but it was more powerful and could better utilize the large amount of GN Particles released during Trans-Am.[3][5][7][28]

When Trans-Am System is activated, 00 Raiser gained a boost in output greatly surpassing Trans-Am's usual three-fold increase[29][30], with the amount of GN Particles generated and emitted far beyond squaring, even exceeding theoretical limits.[2][4][31][32] As a result, it acquired special abilities, such as teleportation through quantization and creation of a quantum space where people could transmit their thoughts to each other.[2][27][29][33] Additionally, using the Raiser System alongside Trans-Am enabled 00 Raiser to attack with the "Raiser Sword", a gigantic beam saber emitted from the pair of GN Sword IIs or the GN Sword III.[4][25][27][34] Due to these radical abilities, the 00 Raiser in Trans-Am mode was given its own name - "Trans-Am Raiser".[2][4][7][29] It was later revealed that Trans-Am Raiser's quantum space could cause a human to evolve into a true Innovator, as seen with one of the mobile suit's pilots, Setsuna F. Seiei.[2][7][29][30] Furthermore, the Trans-Am Burst System is activated when the quantum brainwaves of an Innovator worked together with the Twin Drive System, causing Trans-Am Raiser to release a massive amount of purified GN Particles.[4][23][35][36] These particles have various effects, such as disrupting enemy Innovades' quantum brainwaves, and generating a large quantum space that caused the expansion of human consciousness, enabling people to communicate telepathically.[4][23][36][37] The Trans-Am Burst's quantum space could also cause a human to evolve into an Innovator.[7][30][32][36] The combination of the Twin Drive System and an Innovator pilot made the 00 Raiser more than a mere weapon, it is a machine that reforms humanity. [4][7][14][26]

The 00 Raiser was typically co-piloted by 00's pilot, Setsuna, and 0 Raiser's pilot, Saji Crossroad[2][13][20][17], but there were also multiple instances where the mobile suit was piloted solely by Setsuna.[23][24][38][39] It is possible that Red Haro, the AI-equipped robot supporting Saji in controlling the various systems of the 0 Raiser[21][22][40][41], might have assisted Setsuna. On the other hand, Saji seemed to be needed to operate the Raiser System for the Raiser Sword attack[25][34], which Setsuna never used when he piloted the mobile suit by himself. Control of 00 Raiser could be transferred to Saji when Setsuna has to leave the mobile suit[42], and if Saji is not around, Setsuna could task Red Haro with looking after the machine.[23] Due to 0 Raiser's essential role in stabilizing the Twin Drive System, damage to its cockpit system negatively affected the operation of the 00 Raiser.[14][18][26] The 00 Raiser was wrecked during the final battle, with damages inflicted onto the components of both the 00 and 0 Raiser.[7][14][19][39] The two machines were later repaired, and they combine to form a repaired version of 00 Raiser, the GN-0000RE+GNR-010 00 Raiser GN Condenser Type.[7][43][44][45] Furthermore, data obtained from 00 Raiser was used to develop the GNT-0000 00 Qan[T], an Innovator-use mobile suit that makes the most of Setsuna's abilities.[7][14][45][46]

Armaments[]

  • GN Sword II
The GN-0000+GNR-010 00 Raiser initially used the same pair of handheld GN Sword IIs as the GN-0000 00 Gundam for its main armament.[3][7][13][26] Equipped with two gun muzzles in its blade section[38][47][48], the GN Sword II can instantaneously switch between three different modes: Sword Mode where the weapon functions as a physical sword capable of penetrating GN Field, Beam Saber Mode where a beam blade is emitted jointly from the two muzzles, and Rifle Mode where the weapon changes into a rifle-like form with the blade section rotating 90 degrees.[3][4][37][42] Besides firing regular beam shots, the Rifle Mode has other firing modes such as large, powerful V-shaped blasts fired jointly from the two muzzles, rapid-fire mode where the two muzzles fire alternately, and a diffused beam mode.[33][47] The Rifle Mode can also quickly turn into a sword for melee combat by reversing the rotation of the blade section while keeping the other sections unchanged.[9][13][48] It is possible to fire the Rifle Mode while in this state.[49]
Additionally, the two GN Sword IIs can connect grip to grip to form the "Twin Lance" - a large melee weapon with blades on both ends.[4][7][25][26] The Twin Lance can also emit a beam blade like the normal GN Sword II.[25] When 00 Raiser is in the Trans-Am Raiser form and the Raiser System is activated, the mobile suit is able to use the pair of GN Sword IIs to generate a 10,000km long beam saber called "Raiser Sword".[4][14][27][34] With destructive power exceeding the level of a mobile suit, the Raiser Sword not only easily overpowers a GN Field, it can also destroy a space fortress like the Memento Mori.[5][7][17][34] The GN Sword II has the same crystal sensor as used on the weapons of 00's fellow new Gundams, granting it remarkable shooting accuracy.[11][50][51] The grip of the GN Sword II can split into two, one part held in hand, and the other plugged into a mount on the front of the forearm.[3][19][48] When not in use, the two GN Sword IIs are mounted separately on the hardpoints of the left and right side skirt armor.[3][4][42][49]
  • GN Sword III
During the final battle, 00 Raiser was equipped with the new GN Sword III as its main armament instead of the two GN Sword IIs.[7][25][26][27] The GN Sword III was developed because the GN Sword IIs were unable to fully utilized the huge amount of GN Particles released by Trans-Am Raiser, and it incorporated weapon technology from the GN-0000/7S 00 Gundam Seven Sword.[3][4][7][14] Mounted on the right forearm, the GN Sword III has three modes: GN Sword Mode (also known as Sword Mode) for melee combat, GN Rifle Mode (also known as Rifle Mode) for ranged combat, and Raiser Sword Mode.[3][4][26][29] The blade of the GN Sword Mode utilized a new clear green material, granting the weapon greater cutting power and sharpness than the GN Sword II.[3][7][11][27] By folding the blade, the GN Sword III transforms into GN Rifle Mode, which essentially functions as a triple barreled beam rifle.[3][4][25][29] Not only can the GN Rifle Mode concentrate the beams from the three barrels into a huge, high-power beam, it also has other shooting modes such as rapid-fire mode and diffused beam mode.[3][4][27][28] When 00 Raiser is in the Trans-Am Raiser form and the Raiser System is activated, the GN Sword III's Raiser Sword Mode is used to generate the gigantic "Raiser Sword", which previously required two GN Sword IIs.[3][7][25][27]
  • GN Beam Saber
Two GN Beam Sabers are stored on the 00's rear waist, and these melee weapons remain usable by the 00 Raiser [3][4][25][26] When used, the GN Beam Sabers swung sideways for easier drawing.[3][4][25][26] The beam blade emitted by the GN Beam Saber has high attack power, but atmospheric conditions and beam scattering/diffusion measures can reduce its power.[3][4][7] By adjusting its output and shortening the beam blade, this weapon becomes a GN Beam Dagger, which can be thrown to attack distant enemy.[3][4][7][28]
  • GN Beam Machine Gun
After the GNR-010 0 Raiser docked with 00 Gundam, the two side binders of the support machine are attached to the Gundam's GN Drives, and the binders' built-in armaments can be utilized by the 00 Raiser.[3][4][13][22] Installed on the side binders' inner side, the pair of GN Beam Machine Guns have higher rate of fire than normal beam rifles, and although their firepower is slightly weaker, they still have sufficient destructive power for mobile suit battles.[3][4][21][39] A huge, powerful beam blast could be formed when the GN Beam Machine Guns are fired together with the GN Sword IIs in Trans-Am Raiser form.[49] The GN Beam Machine Guns could also be fired alongside the GN Sword III for a barrage of beam fire.[39]
  • GN Micro Missile
Another armament located in the two side binders of the 0 Raiser that is usable by the 00 Raiser.[3][4][21][23] The GN Micro Missiles are fired from four ports on the outer side of each side binder[4][16][23], and upon hitting the target, they release GN Particles to destroy the target from within.[3][21] These guided missiles can be used for intercepting enemy mobile suits and are also suitable for destroying large targets, such as ships. [3][16][21][23] Compared to the GN Missiles used by the Gundams, the GN Micro Missiles are smaller, but due to improvement in particle compression technology, these missiles' smaller size did not lead to a drop in power.[3][21]

Special Equipment & Features[]

A system that comprised two original GN Drives, it is the most prominent feature of the GN-0000 00 Gundam.[2][3][4][7] By perfectly synchronizing the two GN Drives, the Twin Drive System can produce a GN Particle output that is squared that of a single GN Drive rather than merely doubled.[1][5][6][7] While the immense amount of GN Particles generated by the system lead to exceptional combat capabilities, synchronizing the two GN Drives was difficult as the five GN Drives that existed at that point of time had their own subtle individual differences.[4][7][14][32] Even with the pairing of GN Drives from the GN-000 0 Gundam and the GN-001 Gundam Exia, which had the highest synchronization rate, the Twin Drive System only activated after the Trans-Am System was briefly used to forcibly pushed the particle synchronization rate of the two GN Drives to over 80%.[1][4][6][7] Despite this, 00 was still unable to stabilize the system on its own, and this also resulted in its GN Drives overloading when Trans-Am was used in battle.[2][4][10][26] These problems were later solved by combining 00 with a dedicated support machine, the GNR-010 0 Raiser, forming the "GN-0000+GNR-010 00 Raiser".[2][4][13][26]
In 00 Raiser form, the control system of the 0 Raiser was used to control and stabilize the Twin Drive System, resulting in the particle synchronization rate of the GN Drives reaching 100%.[2][4][13][14] According to one source, 0 Raiser was installed with a GN Drive control system to ensure it receives a stable supply of GN Particles from 00's two GN Drives when docked, and this system was found to stabilize the Twin Drive System.[14] Another source claimed that the 0 Raiser's high performance particle control system was diverted to stabilize the Twin Drive System.[4] It is currently unclear if these two systems are one and the same, different parts of a bigger system, or completely different systems. Regardless, the 0 Raiser enabled full operation of the Twin Drive System, and also made it possible for 00 Raiser to activate safely and fully the Trans-Am System.[4][13][14][15] The Trans-Am mode of a Twin Drive System-equipped machine has several radical abilities, including facilitating the evolution of a human being into an Innovator.[7][14][27][32] This evolution effect was what Aeolia Schenberg, who founded Celestial Being and developed the theory behind the Twin Drive System, truly wanted from the Twin Drive.[1][14][32]
A system that when activated would fully release all the GN Particles accumulated in the Gundam, enhancing its mobility and defensive capabilities as well as boosting its output for a limited time.[14][29][52][53] Additionally, the entire Gundam appeared red and afterimages were generated when moving.[29][33][49][53]However, once Trans-Am ended, the Gundam's performance would drop as all its GN Particles were used up.[52][53][54] This negative effect would last until the stored GN Particles within the Gundam returned to normal level.[53][54] The 00 and its fellow new Gundams deployed by the Celestial Being in AD 2312 were all designed on the premise of using the Trans-Am System actively, thus, although a certain drop in performance remained unavoidable, the deterioration would not be that severe until they could not battle.[4][14][30][50] Furthermore, these Gundams could deactivate the Trans-Am System at any time.[4][30] Although the 00 was unable to properly use Trans-Am System[10], this issue was solved in the 00 Raiser as the docked 0 Raiser was able to stabilize the Twin Drive System.[2][14][13][26] Additionally, the 0 Raiser could amplify the Trans-Am System.[4][31][32] In Trans-Am mode, the 00 Raiser was known as "Trans-Am Raiser" as it displayed several radical abilities, making it seemed as if the mobile suit had turned into a completely different machine.[2][7][29][33]
The Trans-Am Raiser gained a boost in output greatly exceeding the Trans-Am System's usual three-fold increase[29][30], with the amount of GN Particles produced and emitted being far beyond squaring, even surpassing theoretical limits.[2][4][31][32] In one instance, the mobile suit was noted to be emitting seven times the normal amount of GN Particles.[20] As a result, the Trans-Am Raiser obtained radical abilities such as quantization, and generation of a quantum space around it where the thoughts of people could be transmitted to each other.[2][27][29][33] Quantization can be thought of as quantum teleportation, a phenomenon where a machine appeared in a different position shortly after disappearing, and this was used by Trans-Am Raiser to evade attacks and then launched a counterattack.[4][14][27][33] GN Particles can act as a medium for transmitting quantum brainwaves[4][12][30], a special type of brainwaves utilized by Super Soldiers, Innovades, and Innovators.[18][23][55] However, in a quantum space, which is an area where the density of GN Particles is very high[4][7][11], even the thoughts of those who have no quantum brainwaves could be transmitted.[14][20][30][33] Additionally, exposure to large amount of GN Particles in the quantum space could cause a human with the necessary qualities to evolve, and this was how Setsuna F. Seiei became an Innovator through piloting the Trans-Am Raiser repeatedly.[2][7][26][30] Lastly, Trans-Am Raiser could attack with the gigantic "Raiser Sword" when the Raiser System is activated.[25][27][34]
A secret feature of the Twin Drive System, it is considered to be a system that goes beyond Trans-Am.[4][35][36] To activate Trans-Am Burst System, the quantum brainwaves of an Innovator have to work together with the Twin Drive System.[4][23][36][37] Besides increasing the Trans-Am Raiser's output, this system also caused the mobile suit to release a tremendous amount of purified GN Particles that have a radiant, rainbow hue.[4][23][35][36] These purified particles generated a quantum space large enough to engulf the colony-class deep space mothership Celestial Being, and the people in this space experienced an expansion of consciousness, allowing even those who have no quantum brainwaves to communicate telepathically through GN Particles.[4][23][35][36] Like the quantum space of the regular Trans-Am, the Trans-Am Burst's quantum space could cause the evolution of a human, and it was said that the Earth Sphere Federation Forces pilot, Descartes Shaman, evolved into an Innovator due to Trans-Am Burst.[7][30][32][36] Other effects of the purified particles included disrupting the enemy Innovade's quantum brainwaves, and curing the cellular abnormalities caused by the toxic GN Particles in the beams fired from older generation GN Drive Tau-equipped machines.[23][37][39][56]
  • Raiser System
A system installed in the 0 Raiser that can be activated after the support machine docked with 00 to form the 00 Raiser.[25][34] The Raiser System enables 00 Raiser to release all its compressed GN Particles in a single, powerful "Raiser Sword" attack during Trans-Am Raiser form using the GN Sword IIs or GN Sword III.[25][27][34] When the cockpit unit of the 0 Raiser is damaged and replaced with a new one, the Raiser System has to be re-tunned.[18] There seemed to be a link between the 0 Raiser's Raiser System and the 00 Raiser's Trans-Am Burst System, as the sub monitor in the mobile suit's cockpit showed a display almost identical to that of the Raiser System's when the Trans-Am Burst is activated.[23] Unlike Raiser Sword, this second use of the Raiser System does not require the system to be manually activated by the 0 Raiser's pilot.[23][25][34]
A defensive energy barrier created using compressed high-density GN Particles, it can nullify most beams and physical attacks.[4][30] The 00 Raiser can generate around itself a spherical GN Field barrier when required.[24]
Haro is the name of small versatile robots with individual AIs that Celestial Being uses for support and maintenance of their ships and mobile suits.[40][41][55][57] A red-colored Haro is placed on a dock on the right side of the 0 Raiser's cockpit to provide its pilot, Saji Crossroad, with crucial support for operating the various systems of the support machine smoothly and fully.[4][13][21][22] This Red Haro was also used for activating the docking sequence of the 0 Raiser to the 00[13][18][25][34], and it could be tasked to look after the 00 Raiser when Setsuna and Saji are not around.[23]

Variants[]

History[]

For 00 Raiser's exploits, please go to Setsuna F. Seiei's page.

Gallery[]

Lineart[]

Anime[]

Illustration & Artwork[]

Games[]

Fan art[]

Gunpla[]

Action Figures[]

Notes & Trivia[]

  • It was never specified what weapon technology from the GN-0000/7S 00 Gundam Seven Sword was used to develop the GN Sword III, but fans have speculated the GN Sword III was developed from 00 Gundam Seven Sword's GN Katars as both weapons have similar green-colored blades.
  • In Gundam Vs Gundam Next Plus, the 00 Raiser is an unlockable PSP-exclusive mobile suit. It can switch between two modes, GN Sword II Mode, which focuses more on shooting and ranged battles, and GN Sword III Mode, which focuses on close combat. The 00 Raiser, like the Exia and Reborns Gundam/Cannon, can also use Trans-Am, but is not limited to a single usage per life - it recharges after the time limit expires, so it can be used an infinite number of times per life. While in Trans-Am, the 00 Raiser can utilize Quantization to evade attacks so long as it is not attacking. However, using Quantization drains around 30 points off the Trans-Am time limit counter. Trans-Am also gives the 00 Raiser a new ability in both forms: it can utilize the Raiser Sword in GN Sword II Mode (it can strike all the way across the battlefield, not hindered by any obstacles), while GN Sword III Mode lets the 00 Raiser utilize the same Trans-Am Omnislash that Exia uses.
    • 00 Raiser reappears in Extreme Vs. but limited as a timed add-on though it now has the ability to use its GN Field.
    • 00 Raiser's usage of the GN Sword II mode to throw both blades like a boomerang and its use of the GN Sword III Mode can be viewed as a callback to Strider Hien from Strider 2, another game made by Capcom who possessed similar attacks and weapons.
  • In Gundam Musou 3, the 00 Raiser uses the GN Sword II as its primary weapon. It only uses the GN Sword III in its C6 Charge attack and Combination SP Move.
    • In its Combination SP move, 00 Raiser rushes towards the enemies while riding on the 0 Raiser(in a fashion similar to a sub-flight unit), something that has never been seen in other media.
  • In Super Robot Wars Z2 Saisei-hen, 00 Raiser's GN Sword-III is only used during the Raiser Sword attack either in regular or MAP attack version. Very similar to that which can be seen in Gundam Musou 3, where the GN Sword-III is only used in some special moves of 00 Raiser.
    • The 00 Raiser's shield function and GN Field are omitted in the same game.
  • In SD Gundam Capsule Fighter Online, the 00 Raiser has two modes of combat: GN Sword II Mode, which grants its two beam sabers, beam rifles and a set of missiles, and GN Sword III, which uses the GN Sword III for most of its attacks. It's major skill is the "True Innovator (00 Raiser)", which allows it to Quantize in battle. This is translated as the unit going invisible and temporarily invincible, allowing it to approach an opponent without the fear of being struck down. The down side is that it's unable to attack in this mode. As well, Quantizing drains from the unit's SP Gauge, so it has to keep attacking or be attacked to be able to continuously use this ability.
  • A custom version of 00 Raiser painted in the ELS color scheme appears in Gundam Breaker as one of the bosses in the MG half of the game. Though it emits the same green GN particles as the original, its Trans-Am causes it to uniquely glow purple.

References[]

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  51. 1/100 GN-007 Arios Gundam model kit manual
  52. 52.0 52.1 Mobile Suit Gundam 00 Episode 23, Stop the World
  53. 53.0 53.1 53.2 53.3 'Gundam Mobile Suit Bible Vol. 94 – GN-001 Gundam Exia' Book
  54. 54.0 54.1 RG 1/144 GN-001 Gundam Exia model kit manual
  55. 55.0 55.1 The Official Gundam Perfect File Vol. 151 Glossary: Words from Mobile Suit Gundam 00
  56. MG 1/100 GNX-603T GN-X model kit manual
  57. MG 1/100 GN-002 Gundam Dynames model kit manual

External links[]


Mobile Suit Gundam 00 Season 2 Mechanics
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Celestial Being
Mobile Weapon
Mobile Suit
GN-000 0 Gundam | GN-0000 00 Gundam | GN-0000+GNR-010 00 Raiser | GN-001RE Gundam Exia Repair | GN-001REII Gundam Exia Repair II | GN-006 Cherudim Gundam | GN-006GNHW/R Cherudim Gundam GNHW/R | GN-007 Arios Gundam | GN-007GNHW/M Arios Gundam GNHW/M | GN-008 Seravee Gundam | GN-008GNHW/B Seravee Gundam GNHW/B | GN-009 Seraphim Gundam | GN-009GNHW/B Seraphim Gundam GNHW/B | GNR-101A GN Archer

Aircraft / Spacecraft
GNR-010 0 Raiser
Transporter / Supply Ship
Lab Transport | VTOL Craft
Cruiser / Mother Ship
CBS-74 Ptolemaios 2
Earth Sphere Federation / A-Laws / Innovators
Mobile Weapon
Mobile Suit
AEU-05OP AEU Hellion Orbit Package | AEU-09 AEU Enact | CB-0000G/C Reborns Gundam | GNW-20000 Arche Gundam | GNX-609T GN-XIII | GNX-704T Ahead | GNX-704T/AC Ahead Sakigake | GNX-704T/SP Ahead Smultron | GNX-U02X Masurao | GNX-Y901TW Susanowo | GNZ-003 Gadessa | GNZ-004 Gaga | GNZ-005 Garazzo | GNZ-007 Gaddess | MSJ-06II-C/B Tieren High Mobility Type B | MSJ-06III-A Tieren All Region Type | SVMS-01 Union Flag
Mobile Armor
GNMA-04B11 Trilobite | GNMA-0001V Regnant | GNMA-Y0001 Empruss | MAJ-V34 Jiachong
Other
Automatons

Aircraft
Commander VTOL | Passenger Plane
Ship
Bering-class
Transporter / Supply Ship
Ural-class
Cruiser / Mother Ship
Celestial Being | EDI-402 Laohu | ESF-SC01 Baikal-class | Guyana-class | Virginia-class
Super Weapon
Memento Mori
Katharon
Mobile Weapon
Mobile Suit
AEU-05/05 AEU Hellion Perpetuum | AEU-09 AEU Enact | AEU-09OP AEU Enact Orbit Package | AEU-09T AEU Enact Commander Type | MSER-04 Anf | MSJ-06II-A Tieren Ground Type | MSJ-06II-C Tieren High Mobility Type | MSJ-06II-C/B Tieren High Mobility Type B | MSJ-06II-E Tieren Space Type | VMS-15 Union Realdo | VMS-15OP Union Realdo Orbit Package | SVMS-01 Union Flag | SVMS-01OP Union Flag Orbit Package

Transporter / Supply Ship
Ural-class
Cruiser / Mother Ship
EDI-402 Laohu | Virginia-class
Wang Company
Mobile Weapon
Mobile Suit
GNW-003 Gundam Throne Drei

Transporter / Supply Ship
GNW-003/SH Liang | Private VTOL
Cruiser / Mother Ship
Trinity Mothership
Kingdom of Suille
Mobile Weapon
Mobile Suit
AEU-09RG AEU Enact Suille Palace Guard Type
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