GN-009 Armed Seraphim
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| Unit Type | |
| Trial System Transformable Mobile Weapon | |
| Profile | |
| Model Number |
GN-009 |
|---|---|
| Developed from | |
| Launched |
2312 A.D. |
| Manufacturer | |
| Operator | |
| Known Pilots | |
| General Characteristics | |
| Overall Height |
16.6 meters |
| Standard Weight |
27.4 metric tons |
| Power-plant | |
| Armor |
E-Carbon |
| Armaments | |
| |
| Special Equipments and Features | |
Armed Seraphim is the partner unit to GN-008GNHW/B Seravee Gundam.
Seraphim is plural of word "seraph", which is a name of one of a class of celestial beings mentioned in Hebrew Bible.
Contents |
Technology & Combat Characteristics
Armed Seraphim is essentially Seraphim Gundam with added vernier thrusters, a pair of GN Cannons, and beam machine gun was added as its new arsenal. When in combat, a beam machine gun is attached to one of its knees. When transformed, the gun can dislodge from Seraphim for rapid beam fire; the overall strength of its firepower is unknown. The verniers on its shoulders give Seraphim added speed and maneuverability. Everything else overall is what Seraphim can previously do before the upgrades. The additions are removable on electronic command should the additions interfere with the miss
Armaments
GN Beam Saber
Stored within Seraphim's arms is a pair of beam sabers. Just like the GN Cannons, the sabers can be used in either backpack or mobile suit mode.
GN Cannon
Either in its Seravee backpack configuration or as a mobile suit Seraphim's primary and most powerful weapons are the GN Cannons located within its arms. In cannon configuration the hands fold into the barrel. Each arm is capable of firing a powerful GN beam that can destroy a mobile suit or significantly damage a larger target. Two more GN Cannons can be added to the Seraphim, inheriting them from the Seravee GNHW/B. The pair cannons can be detached from the the hips of Seravee and onto the hips of Seraphim; the cannons are capable of swiveling to a limited degree for vector assault.
GN Beam Machinegun
Inherited from the prototype GN-00902 SEM, the GN Beam Machinegun is given to the Seraphim for extra firepower; the depth of its firepower is undefined. It's presumed to be a more powerful version to the GN Vulcans.
System Features
Face Burst Mode
Seravee's rear has a hidden face behind its back, the hidden backpack form of Seraphim. Since Seraphim contains the GN Drive, it disperses excess GN particles when needed and stores the particles when Face Burst Mode isn't needed. When high GN particle output is needed, a second Gundam face reveals itself hidden under the armor pack. When the second face reveals, the lower sides of its face vents large amounts of GN particles necessary for immediate GN Field generation/regeneration and works in conjunction with Seravee's GN particle weapons for higher destructive yield. The GN particle vents also provides additional thrust for maneuvering and hauling. Face Burst Mode is the most actively used function of Seravee. For Seraphim, Face Burst Mode activates in conjunction with Trial.
Trans-Am System
Trial System
History
Armed Seraphim was sortied once for the final climatic battle with Innovators and A-Laws at L2. For untold reasons, Tieria or CB engineers never loaded up the machine gun to Seraphim. During the battle against Hiling/Garazzo and Revive/Gadessa, Seravee was defeated in battle, but Seraphim remained intact. After Tieria had been killed by Innovator leader Ribbons Almark, Tieria transferred his consciousness within Veda and remotely activated Seraphim via quantum brainwaves. Seraphim (with full use of Veda) detached its verniers and activated Trial Field, disabling both the Gaga Forces and the Innovator's MS for a short while until it was critically damaged by Ribbons in his Reborns Cannon. The unit was ultimately destroyed in battle, but presumably salvaged by Celestial Being for restoration in service.
