Wikia

Gundam Wikia

Gundam Memories: Memories Of Battle

Talk0
5,514pages on
this wiki

Redirected from Gundam Memories

Gundam Memories: Memories Of Battle

PSP Gundam Memories

Gundam Memories: Memories Of Battle (Gundam Memories ~ Tatakai no Kioku)

Release

Platform

Gundam Memories is a crossover action game released for the PSP in 2010

Gameplay

Gundam Memories is a hack and slash/3rd person shooter game that takes place entirely on a zero gravity plane, allowing players to move about freely in any direction, similar to Mobile Suit Gundam: Encounters In Space, though in a somewhat limited fashion. Before battle, the player can assemble a squad of three and can switch between members at will with those on standby recovering health. The X button has the unit boost forward though the analog stick allows them to move in any direction. While holding R button, either holding back or forward can allow for altitude control. Holding the O button allows the player to defend themselves from any attack to reduce damage and double tapping in any direction executes a burst of speed that temporarily renders the mobile suit invincible The player can attack using either close-range weapons or melee combat with the Triangle button or use firearms with the Square button. Tapping either of these extends the attack in a combo or employs the use of other weapons. Some mobile suits also have a charged attack which either produces an unblockable melee attack or a much more powerful weapon. Unique to this game is the SP Gauge which has a number of usages and is filled by either dealing or receiving damage. Pressing Triangle and O activates an Awakening mode which consumes less thrust, speeds up and strengthens the mobile suit while unlocking other functions and weapons. Depending on the mobile suit and pilot, these changes can vary such as the mobile suits from 00 using Trans-AM or Kira, Athrun, etc using SEED factor. Pressing Square and X will initiate a Quick Attack which consists of Quick Time Events of the user attacking with multiple weapons and techniques, not unlike those seen in RPGs and the attacks. The strength of the attack varies on how quickly the player can input the button sequence, ranging from Excellent to Nice. Depending on the rating, the attack may either land successfully, be defending against, missed or even countered. This can also apply to the player too if they wish to avoid damage. After the

Visiting the shop allows players to customize and upgrade mobile suits, unlocking new attacks or extending their Quick Attacks to the point of allowing teammates to attack in unison. Mobile Suits are unlocked by playing through the game's mission mode and clearing specific missions divided up into ranks. A survival mode exists for each rank into a total of 6, the first five of which are chosen by the player.

The game's story mode features Gundam SEED Destiny, 00 and Unicorn up to the third episode and cutscenes are told via text with still images of the characters.

Mobile Suit Types

There are 3 types of mobile suits: Short type, Long type, and Speed type. Short types can use special melee attacks, but some Short types can also use Long type special attacks. Long types can use special range attacks, but just like Short types, they can use Short type special attacks. Speed types can transform into various forms of jets, but can only shoot from long-range. They can use Short type special attacks, others can use Long type special attacks, but some Speed types, like the XXXG-00W0 Wing Gundam Zero, can use both Short and Long type special attacks.


Controls

X = thrusters (only used when moving)

O = guard

O + X or dbu, dbd, dbl, or dbr x2 = dash guard

/\ = melee attack

[] = range attack

R+ directional button up = move upward

R + directional button up (x2 or + X) = thruster upward

directional button up = forward

[dbu (directional button up) x2 = thruster forward]

directional button down = backward

[dbd (directional button down) x2 = thruster backward

R+ directional button down = move downward

R + directional button down (x2 or + X) = thruster downward

directional button left = move left

directional button left (x2 or + X) = thruster left

directional button right = move right

directional button right (x2 or + X) = thruster right

R + X = transform (Speed types only)

- When transformed, Speed types use the thrusters until over heat

/\ + O = SEED mode (takes 1 bar of SP)(Gundam SEED Destiny) Trans-Sm (Gundam 00)

X + [] = quick attack (takes 2 bars of SP)

(X+[]) then (/\+O) = combination attack (need more than one gundam for this) (takes 3 bars of SP)

press & hold /\ = special attack melee

press & hold [] = special attack ranged

SELECT + L or R = change Gundam and pilot

Quick Attacks

Quick attacks are the attacks the Gundam can use for 2 SP bars. When the player uses a Quick Attack, there are 3 functions of Quick Attack: Nice, Good and Excellent. Excellent function makes the player's Gundam's attacks difficult for the opponent to dodge. The opponent can either take the hit or defend. Nice function makes the player's Gundam's attacks easy for the opponent to dodge. The opponent can either escape or counter. Good function makes the player's Gundam's attacks 50% to hit or miss the opponent. The opponent is most likely to defend or escape, rather than counter or take a hit. When it's the opponent's turn to use Quick Attack, the player can use the buttons to escape or counter, but is most likely to escape rather than counter. When the opponent is using Quick Attack, some of the buttons they press will change, while others will be inverted. For Speed type Gundams, they have a special kind of Quick Attack. They have an exempt button on their Quick Attack codes, making it easier for the player to use, while also making it harder for the player to dodge if the opponent is using a Speed type.

Combination Attacks

They are used in Quick Attacks if the SP bar is more than 2 bars.The player and opponent have the option to use a Combination Attack if they have more than 1 Gundam in their team. Combination Attacks have different combinations. Combination Attack 1 refers to the 1st Quick Attack usage, while Combination Attack 2 refers to the final Quick Attack usage. Combination Attacks always finish with the player's current Gundam that the player uses to start with in the Combination Attack.


Playable Units

Universal Century

After Colony

After War

Cosmic Era

Anno Domini

Gallery

External Links

Around Wikia's network

Random Wiki