Technology & Combat Characteristics
The differences between this mobile suit and a regular MS-05B Zaku I were small. The only major differences were a second shoulder dome on the right shoulder, the striking (and often misleading) white and silver custom paint job, and a new shield mounting the fearsome heat sword seen on the MS-07B Gouf. The obvious bonuses of a commander’s type mobile suit aside, the MS-05S was little different from the standard Zaku I being used by the Home Defense Corps, and various out-of-the-way Zeon bases.
- 105mm Machine Gun
- The 105mm machine gun is a standard weapon for Zaku type mobile suits. It is a shell firing gun that does not require energy to be used, however, its effectiveness against heavy armor is very limited. This model used a 100-round drum magazine.
- ZMP-50D/120mm Machine Gun
- The 120mm machine gun is another standard weapon for Zaku type mobile suits. It is a shell firing gun that does not require energy to be used, however its effectiveness against heavy armor is very limited. This model used a 100-round drum magazine.
- H&L-SB25K/280mmA-P Zaku Bazooka
- The 280mm Zaku Bazooka was another standard weapon that could be equipped to a Zaku type mobile suit. The bazooka fired explosive rounds that were quite effective against the armor of Earth Federation mobile suits and battleships.
- Heat Hawk Type5
- An axe-like melee weapon, whose name is short for "tomahawk". Thermal energy is used to superheat the heat hawk's blade, allowing it to slice through the armor of enemy warships or mobile suits.
- ZIM/M·T-K175C 175mm Recoilless Rifle
- The main gun of the HT-01B Magella Attack main battle tank, it is remodeled as an MS artillery weapon. The Top Cannon was mainly used for long distance ground combat and can be loaded with HEAT or APFSDS rounds.
- MIP-B6 Cracker Grenade
- Identical to those used by infantry, the cracker grenade is an explosive weapons designed to be thrown or launched by the MS and detonate after a set amount of time. The "cracker" breaks into several smaller munitions over a wide area.
- An explosive weapon with a rocket propelled warhead, it was designed before the beginning of the One Year War as an anti-ship weapon. Useful both in space and under gravity, it was mainly deployed for anti-ship attacks during the early days of the war. The Sturm Faust likely made a good anti-mobile suit weapon during the latter days of the war, as Zeon mobile suits could be equipped with both a Sturm Faust and a more typical ranged weapon for greater versatility. As a non-guided weapon, it is difficult to hit targets with high mobility.
- 880mmRB-T27 Raketen Bazooka
- A new heavy bazooka which features powerful rocket-propelled rounds, and improved targeting sensor with protective cover for aiming. The bazooka is magazine-fed and can hold 5 rounds per magazine.
- 90mm Assault Rifle
- A new assault rifle likely developed under the United Maintenance Plan as a weapon that can be used by various Zeon mobile suits in various environments.
- Heat Sword
- A melee weapon originally developed for the Gouf line of mobile suits. Like the Zaku's heat tomahawk the heat sword is a blade that is heated to high temperatures in order to increase it's cutting capacity. The Heat Sword was designed after a broadsword so its blade is longer than the tomahawk allowing for a greater range of attack.
- Knuckle Shield
- The knuckle shield is a modified Zaku II shoulder shield that mounts on the left arm. When mounted on the forearm the curve of the armor fits over the mobile suits hand. One of the modifications is the additions of three spikes placed on the plate that rests in front of the hand. These spikes make the knuckle shield an effective bashing weapon.
The MS-05S Zaku I Commander Type was the personal mobile suit of Lieutenant Commander Garret Schmitzer, the founder and leader of the Midnight Fenrir Corps. Before the One Year War, Schmitzer was already a decorated mobile suit pilot, and in the opening days of the war proved himself as a soldier. However, during an attack on a facility in New Guinea to clear the way for the Operation British colony drop, Schmitzer was severely wounded in action when a booby-trapped railgun facility blew up. Schmitzer survived, though his injuries prevented him from returning to active combat duty. Despite this handicap, Schmitzer persuaded Admiral Kycilia Zabi to create the Midnight Fenrir Corps. Under his command, the Midnight Fenrir would go on to distinguish themselves in the One Year War. Despite the restriction from combat duty, Schmitzer still used his MS-05S in training missions and in simulations, providing a valuable service to his team even though he could not fight.
|Mobile Suit Gundam Side Stories Series Original Mechanics|
RGM-79BD-0 Blue Destiny Unit 0 | RGM-79DO GM Dominance | RGM-79DO［AQ］ GM Dominance (Underwater Equipment) | RGM-79FD Armored GM | RX-78XX Gundam Pixie | RX-79［G］ SW Slave Wraith | RX-79［G］WR Full Armor Slave Wraith | RX-79BD-1 Blue Destiny Unit 1 | RX-79BD-2 Blue Destiny Unit 2 | RX-79BD-3 Blue Destiny Unit 3 | RX-80PR Pale Rider | RX-80PR2 Pale Rider Cavalry
|Cruiser / Mother Ship|
SCV-73 Blanc Rival | SCVA-72 Thoroughbred
|Principality of Zeon|
| Mobile Suit|
MS-05S Zaku I Commander Type | MS-05B Zaku I Land Warfare Type | MS-08TX Efreet | MS-08TX(EXAM) Efreet Custom | MS-09F Dom Funf | MS-14G Gelgoog Ground Type | RX-79BD-2 Blue Destiny Unit 2 | RX-80PR Pale Rider | YMS-06Z Psycommu Early Test Type Zaku
| Mobile Armour|
| Mobile Suit|