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MSF-007 Gundam Mk-III

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MSF-007 Gundam Mk-III

Msf-007
Unit Type

Prototype Assault Mobile Suit

Profile

Model Number MSF-007
Developed from RX-178 Gundam Mk-II
Developed into
Variants
First Seen 0087 U.C.
Manufacturer Anaheim Electronics searchgray_iconsmall.png
Operator Anti Earth Union Group searchgray_iconsmall.png

General Characteristics

Overall Height 22.0 meters72.178 ft
866.142 in
Head Height 19.5 meters63.976 ft
767.717 in
Max Weight 48.2 metric tons
Standard Weight 32.1 metric tons
Power-plant Ultracompact Minovsky Fusion Reactor
Power Output 2022 kW2,711.546 hp
Sensor Range 11500 meters37,729.659 ft
Pilot Accommodations pilot only (in panoramic monitor/linear seat cockpit in torso)
Armor Gundarium Alloy

Movement

Max Acceleration 1.82 G
Rocket Thrusters 2 x 19500 kg42,990.129 lb
21.495 tons
  • 68500 kg151,016.607 lb
    75.508 tons
Armaments

2 x Beam Saber searchgray_iconsmall.png

  • 1 x Beam Cannon searchgray_iconsmall.png
Optional Equipment

1 x Beam Rifle searchgray_iconsmall.png

  • 1 x Shield searchgray_iconsmall.png

The MSF-007 Gundam Mk-III is an AEUG prototype attack-use mobile suit, it is featured in the original design series Zeta Gundam Mobile Suit Variations (Z-MSV). The "Gundam Mk-III" also refers to three separate machines created by the AEUG, the Earth Federation Forces, and Titans.

Contents

Technology & Combat Characteristics

After the AEUG successfully stole the RX-178 Gundam Mk-II from the Titans, two of the stolen units were sent to Anaheim Electronics to study, reverse engineer and duplicate their technology. There a group of technical experts created the Gundam Mk-III, which featured an improved version of the movable frame used on the Mk-II. Gundam MK-III also has a pair of wing binders which mounts several thrusters to increase speed and mobility. For its armaments, it's consists of standard: head-mounted Vulcan Gun, a pair of Beam Sabers, a Beam Rifle, a Beam Bazooka and a Shield.

Armaments

  • 60mm Vulcan Gun
A standard armament of the mobile suits that are descended from the Earth Federation Forces's Gundams. These head mounted shell firing weapons have a high-rate of fire, but have little power and are generally ineffective against mobile suits; however, the vulcan gun can damage lightly armored areas such as the sensors. These weapons are ideal for shooting down small, fast moving, lightly armored targets such as missiles or small vehicles.
  • Beam Saber
The standard close range armament for most Federation mobile suits. The beam saber is a small cylindrical device held in the mobile suit's hands when operated and is powered by an energy capacitor that is recharged from special racks. The beam saber is capable of cutting through any metal that has not been treated with anti-beam coating. The MSF-007 Gundam Mk-III is equipped with two beam sabers stored in backpack recharge racks that are taken from the RX-178 Gundam Mk-II's design.
  • Beam Rifle
The standard ranged armament of the many mobile suits is the beam rifle. The particle beam fired from a beam rifle can penetrate almost any armor that has not been treated with specific counter-measures. The beam rifle used by the MSF-007 Gundam Mk-III is upgraded from that used by the RX-178 Gundam Mk-II and has a higher power rating. Like most beam weapons of the period, it is powered by a replaceable energy cap. If the beam rifle runs out of energy, the current energy cap can be removed and replaced by a new one, which is stored on the unit's shield.
  • Beam Cannon
Unlike the RX-178 Gundam Mk-II, which was eqqiped with a Bazzoka, the MSF-007 Gundam Mk-II carries a Beam Cannon. A Beam Cannon is, essentially, a big Beam Rifle powered bt replaceable E-Pac. It can easily destroy dozens of Mobile Suits, or even sink a ship with one shot. However, because of the great amounts of energy in one shot, the Beam Cannon can only fire for a limited number of shots.
  • Shield
A basic optional arm-mounted defense armament for many Federation mobile suits. The shield is a thick sheet of armor designed to take severe punishment that would normally destroy a mobile suit. Since the introduction of beam weaponry, shields have been treated with an anti-beam coating allowing it to withstand several beam shots before the coating wears off. Typically physical shields can only take so much damage before they succumb to the pressure and break. A shield can be equipped to either arm of the Gundam Mk-III in order to increase defense against both beam and physical attacks. It also be compacted when not in use.

History

The MSF-007 Gundam MK-III (AEUG Version) was constructed by Anaheim and given to AEUG, and two Gundams with the same name (though of different design,) existed in the under the names RX-166 Gundam MK-III "Eagley" (originally said to be constructed at the Kilimanjaro Mountain Base and destroyed when the base collapsed, but later retconned into also being an Anaheim design given to AEUG, since it bears very close resemblance to the AEUG's MSF-007 Gundam MK-III) and the transformation-capable RX-272-2 Gundam MK-III "Halpuley" (possibly constructed at Gryps between the Gundam MK II theft and the Jaburo drop operation.)

Variants

Picture Gallery

Fan art

See also

Trivia

  • The MSF-007 Gundam Mk-III is one of many hidden units within the Super Robot Wars series, its most promenant appearances being Super Robot Wars R and Super Robot Wars D. In R, you must take the Char's Counterattack route and get 10 kills with Amuro on the second stage. In D, you must follow the classic and Shin Getter teams to Jupiter and complete the Getter Robo Armageddon storyline. In R, Four Murasame pilots it instead of a RGM-89D Jegan. In D, it's Roux Louka as her own unit (you can still play as her if you don't take that route, but she has to be put into another unit.)

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