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Template:Infobox/Mobile Weapon Ver.2 The MSM-07N Ram Z'Gok is a mobile suit from the Universal Century time-line. It first appeared as a part of the MSV-R line and later in the MSV-R: The Return of Johnny Ridden manga series.

Technology & Combat Characteristics

Although the original Z'Gok is regarded as one of Zeon's best amphibious mobile suits of the One Year War, it still had one very severe flaw. When used in an anti-ship role, the Z'Gok had multiple means of destruction at its disposal. It could attack from a distance using the rocket/torpedo launchers mounted in its head, or it could pierce a ship's hull at high-speed with its claws. However, there were several cases in which Z'Goks punched through ship hulls, but became stuck in the wreckage because of the claw's design. Many of these cases resulted in the loss of the mobile suit and pilot due to explosive wreckage, in which case the suit and/or pilot were unable to escape in time.

Designed to overcome this flaw, the Ram Z'Gok was equipped with many improvements, including redesigned arms, a modified head, and a modified backpack. The Ram Z'Gok retained the Z'Gok's arm-mounted mega particle cannons, but the triple-nailed "hand" was removed. In place of the claws was a spike shield mounted to either arm. These shields gave the Ram Z'Gok the same close-combat cababilities, but removed the possibility for the mobile suit to become "stuck" to its target during combat. Another advantage to the use of the arm-mounted shields is that the Ram Z'Gok could fire its mega particle cannons faster, since the fire-control system no longer needed to be concerned with the opening and closing of the Z'Gok's nails.

The Z'Gok's head-mounted rocket/torpedo launcher had been removed in the Ram Z'Gok in favor of a "mohawk-like" head-mounted ramming spike. The spike is similar in technological design as the Zaku II's Heat Hawk in that it has the ability to become super-heated and cut through mobile suit and ship armor with ease. This head-spike can be used in a close combat role in any number of ramming/charging attacks, but can also be used underwater to pierce ship hulls. Like a submarine's conning tower, the spike can also be used to break surface ice when the mobile suit is operating in extremely cold waters.

Armaments

  • Mega Particle Cannon
The mega particle cannons mounted in the arms of the Ram Z'Gok are presumably identical to those of the MSM-07 Z'Gok.
  • Claw Shield
Aside from their the obvious defensive capabilities, the claw shields have excellent potential as close-combat weapons. The actual claws that extend from the shield are as long as the shield itself (clearly longer than the MSM-07 Z'Gok's claws), giving the Ram Z'Gok excellent, if not superior close-combat capabilities.
  • Heat Ram
Mounted on the head of the Ram Z'Gok is a long heat ram, similar in technological design to the Zaku's heat hawk and the Dom's heat saber. The Z'Gok's head-mounted rocket launchers have been replaced by high-resistance shock absorbers to lessen shock to the pilot and damage to the mobile suit during ramming attacks.

History

Picture Gallery

References

External links


MSV-R Mechanics
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Earth Federation
Mobile Weapon
Full Armor Gundam's variations
FA-78-1B Full Armor Gundam (Type B) | FA-78[G] Full Armor Gundam Ground Type
Heavy Gundam's variation
FA-78-2 Heavy Gundam (Unit 2)
GM Cannon's variations
RGC-80-1 GM Cannon Test Type | RGC-80S GM Cannon Space Assault Type
GM Sniper Custom's variations
RGM-79HC GM Guard Custom | RGM-79KC GM Interceptor Custom | RGM-79SC GM Sniper Custom (Shimoda Squad Type)
GM's variations
RGM-79LV GM Night Seeker II | RGM-79U GM Sloep | RGM-79V GM Night Seeker
Guntank's variation
RMV-3M Local Control Type Guntank
Guncannon's variation
RX-77-3D Guncannon Heavy Arms Type D
Gundam's variation
RX-78-2 Gundam Real Type | RX-78SP Gunner Gundam
Ball's variations
RB-79F Ball Type F | RB-79M Ball Type M

Submarine
Lockwood-class
Aircraft / Spacecraft
FF-S5 Raven Sword | FF-X5 Prototype Core Fighter | FF-X7BstPLAN004 Core Booster Plan004 | G-Fighter Assault Landing Type | G-Fighter Bomber Type | G-Fighter Space Type
Transporter / Supply Ship
CB-X5(SGT) Assault Type Gunperry
Cruiser / Mother Ship
SCV-102 Nelson
Principality of Zeon
Mobile Weapon
Agg's variation
EMS-05F Azock
Zaku I's variation
MS-05Q Zaku I (Norris Custom)
Zaku II's variations
MS-06A Zaku II First Mass Production Type | MS-06FS Zaku II | MS-06R-1A Zaku II High Mobility Type | MS-06S Zaku II Commander Type
Zaku II Ground Type's variations
MS-06D Zaku Desert Type | MS-06G Zaku II High Mobility Ground Type | MS-06GR Zaku II High Mobility Ground Type Kai | MS-06JK Zaku Half Cannon | MS-06K Zaku Cannon (Gatling Gun Equipment Type) | MS-06V-8 Zaku Tank (Wild Boar)
Gouf's variations
MS-07G-1 Gouf Vijayanta | MS-07G-2 Gouf Tactical Assault Type | MS-07W Gouf Combined Test Type
Dom's variations
MS-09 Dom Cold Climate Type | MS-09M Dom Mermaid | MS-09R Rick Dom Dozle Zabi Custom | YMS-09J Dom High Speed Experimental Type
Gelgoog's variations
MS-14B Gelgoog Uma Lightning Custom | MS-14BR Gelgoog High Mobility R type | MS-14C-1A Gelgoog Cannon | MS-14GD Gelgoog G
Z'Gok's variation
MSM-07N Ram Z’Gok
Gyan's variation
YMS-15E Gyan Eos
Bigro's variation
MA-05R Big Ruf
Grublo's variation
MAM-07-X3 Grublo Underwater Bit-Mounted Prototype
Zakrello's variation
MAN-00X-2 Brawrello
Other
MSM-06 Jurick

Aircraft / Spacecraft
Dodai GA | G87 Luna Tank | Gobble
Cruiser / Mother Ship
CCM-91 Chimaira | Gagaul-class
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