The MSZ-006-3A Zeta Gundam 3A Type (aka "White Zeta") is a variant of the MSZ-006 Zeta Gundam and initially appears in the 2001 short CGI film Gundam Neo Experience 0087: Green Divers and later in the series of short anime films Gundam Evolve.
Technology & Combat Characteristics
Being the third Zeta Gundam produced, it is usually referred to as "Zeta Unit Three", or "White Zeta" because of its unique color scheme. It is almost identical to its predecessor, retaining unique features such as generator in the legs (because of the high energy requirement of the leg thrusters calls for a direct link to the generator), or incorporating Binders in the Waverider form to help with the MS's AMBAC capability. The only major different is that the Zeta Gundam 3A Type is not equipped with a Bio-Sensor.
- 60mm Vulcan Gun
- The Zeta Gundam 3A is equipped with a pair of 60mm Vulcan Gun nozzles located in its head. Its use varies in a manner of situations, from stopping incoming missile attacks, to offense against small, lightly-armored targets such as ground combat vehicles or attack helicopters. It has been demonstrated to save valuable ammunition for the more important targets; and in the hands of a capable pilot, a dangerous tool. The weapon is operable in mobile suit mode only.
- 2-tube Grenade Launcher
- Grenade Launcher has been proven to be a significantly important armament of the Mobile Suit, and the Zeta Gundam 3A mounts a pair of this. These are self-propelled Grenade rounds with a firepower strong enough to destroy a Mobile Suit, and still very effective against Mobile Weapons equipped with I-Field Generators, which makes beam weapons useless. A tube carries two rounds, meaning each 2-tube grenade launcher carries four, for a total of eight rounds before reloading.
- Grappling Wires
- A Grappling Wire can be optional equipped in place of the explosive warheads on the grenade launchers. It is mainly used to immobilize enemy units when the pilot wishes not to inflict damage to the target. The grappling wires can also be useful in performing tight turns in Waverider mode by anchoring them on a nearby surface.
- A.E.BLASH XB-G-35/Du.105 Beam Saber/Beam Gun
- The beam saber is the standard close-combat melee weapon of most MS ever developed. The pair employed by the Zeta Gundam 3A are stored in hip recharge racks, hand carried in use, and have a power rating of 0.65 MW. However, these beam sabers are unique in that in waverider mode, they double as fire-linked beam guns, partially extending from the recharge racks instead of fully deploying, with a total power rating of 1.3 MW.
- (BOWA) XBR-M87A2 Beam Rifle
- The Zeta Gundam 3A is often outfitted with a unique (BOWA) XBR-M87A2 Beam Rifle, the same as the original Zeta Gundam. This weapon is larger than most other rifles employed by other mobile suits and is powered by a replaceable E-Pac, with a power rating of 5.7 MW, much higher than the service models. The beam rifle is also capable of emitting a beam saber from its barrel, a function not unlike a bayonet.
- FXA-03M2 Hyper Mega Launcher
- When the Zeta Gundam 3A needs greater firepower than its (BOWA) XBR-M87A2 Beam Rifle can deliver, it will be equipped with the hyper mega launcher. While the principal of action is similar to a beam rifle, the hyper mega beam launcher includes an internal generators that permit a powerful output of 8.3 MW. The beam of this weapon can easily shred a battleship to pieces. As with the Zeta Gundam 3A's beam rifle, the hyper mega launcher can also double as a large beam saber, allowing it to be used as melee weapon should the situation calls.
- FF-XV-SH-609Z Shield
- A standard defensive feature of most mobile suits is an arm-mounted shield to stop physical rounds, and with the advent of beam weapons and anti-beam-coating, against particle rifles or sabers.The shield on the Zeta Gundam 3A is the same (but with a different paintjob to match the white-purple color scheme) to the Zeta Gundam's, which serves as the nozzle when in Wave Rider mode for aerial maneuverability and to reduce wind resistance, thus increasing speed in flight.
Piloted by Karaba ace Amuro Ray in the later stages of the Gryps Conflict and the First Neo Zeon War, the White Zeta was put use to great success during both wars. Some deny this as merely propaganda, similar to the story of the MSZ-006 Zeta Plus since the unit in question was also stated as an Amuro Type (however, the Master Grade model confirmed the custom Zeta Plus was only tuned to fit Amuro's piloting skills, and it was only used for training new pilots for the A1 type).
The Gundam makes a reappearance in episode 9 of Gundam Evolve, which was piloted by squadron leader White Unicorn (who is believed to be the legendary ace Amuro Ray) and battled the QRX-006 Geminus with assistance from other Zeta units, the MSZ-006-P2/3C Zeta Gundam P2/3C Type and the MSZ-006-3B Zeta Gundam 3B Type. There is little information regarding the White Zeta unit, other than appearances: it is a standard unmodified Zeta unit without the Bio-sensor, and was tuned for its pilot Amuro Ray, aside from its purple striping on white color scheme, plus Amuro's signature "A" symbol on the left shoulder armor.
Notes and Trivia
- The Z Gundam Unit 3 (White Unicorn custom) is an unlockable unit in the mecha action video game Another Century's Episode: R for the PlayStation 3, and pre-ordering the game lets you use this machine from the beginning instead of unlocking it later. The player needs to have a Japanese PlayStation Network account to attain the Z Gundam Unit 3 early.
- On the PSP Game Gundam Assault Survive, the Zeta Gundam 3 (White Zeta) can be unlocked by meeting certain conditions. it has the same armaments like the Original MSZ-006 Zeta Gundam, but with a higher stats when tuned to the max, lower tuning points to be fully upgraded, and a Different SP attack.