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The RGM-79G GM Command is a Mobile Suit built by the Earth Federation Forces and developed from the RGM-79D GM Cold Climate Type. It is first featured in the anime mini-series Mobile Suit Gundam 0080: War in the Pocket.

Technology & Combat Characteristics

Following the success of the RGM-79D GM Cold Climate Type, a late production type GM deployed in the One Year War, development of new localized warfare machines using the suit as a basis started.[1] The basic concept is to maintain the fundamental design of the GM Cold Climate Type while improving on its output and mobility.[1] Demands of MS pilots who were unsatisfied with the original RGM-79 GM's performance were also taken into account, and with the upcoming counter offensive in space against the Principality of Zeon in mind, a decision was made to simultaneously developed a ground use unit and a space use unit.[1] The end results were the ground use GM Command, and the space use RGM-79GS GM Command Space Type.[1] Both suits were also used to collect data for the development of next generation mass production models.[2]

The GM Command is also called the "Colony Type" as it specialized in defending bases in space colonies and surrounding areas.[2] For this reason, its output and weaponry were adjusted to reduce fatal damage to the colony's structure and walls.[2] Specifications wise, the GM Command series is said to be a match for the Zeon's MS-14A Gelgoog, but as many of the machines were deployed to areas outside of the main battlefield that had low urgency, its functions were often suppressed and it could not display its full potential.[2] To improve on the GM Cold Climate Type’s mobility, the GM Command series’ thrusters are distributed all over its body.[1] Furthermore, the backpack, which contains the main propulsion system, was also boldly redesigned and optimized separately for the GM Command and GM Command Space Type.[1] The placements of the thruster verniers on the GM Command's backpack are optimized based on simulations of operation within colonies, and they are pointed downwards for movements under gravity.[1][2] Various sensors are also added to the backpack, replacing the normal GM's backpack beam saber rack.[2]

With the GM Command series use of a generator with higher output, intakes and ducts are also added to enhance cooling functions.[1][2] This higher output generator is however a double-edged sword.[1] Although it allows for full-scale operation of equipment like beam gun and beam rifle, such generators at that time could only be manufactured in zero gravity facilities, so mass production of the suit then at the Earth Federation Forces’ largest production facility at Jaburo was not possible.[1] This had a negative impact on the suit's production number during the war.[1]

Due to the accumulation of manufacturing and designing knowledge, the GM Command series' maintainability and operability was greatly improved compared to the very first mass production models that had inconsistent standards.[2] Unlike the normal GM, the GM Command series has additional sensors in the head such as environment monitoring sensors to thoroughly detect human presence/survivability, and this boosts the suit's anti-personnel and anti-material evasive capabilities.[2] The GM Command series is also the first in the GM series to utilize mono-eye camera in the head to improve producibility.[1] Communication capabilities are enhanced via the shoulder antenna, which also helps to prevent interferences or jamming caused by frequency bands used by civilians inside and outside of colonies.[2] It was relatively easy to change the GM Command series' armor, backpack, and other parts; furthermore, its specifications can also be changed with little modification to the base structures.[2] The suit served as the base for the RGM-79SP GM Sniper II.

As the GM Command series was deployed as replenishment units during the war, only a small number were produced.[2] Assignment of the machine to experienced MS pilots was prioritized, and as these pilots were often appointed as commanders of newly formed MS platoon, the GM Command series also gained a reputation as a 'Commander Use Unit' even though it was not specifically built for commanders.[1] There were also cases where the suit was supplied on a platoon scale, leading to a considerable number of operational units in total.[2]

Armaments

  • 60mm Vulcan Gun
A standard armament of the mobile suits that are descended from the Earth Federation Forces's RX series is a pair of head mounted 60mm vulcan guns. These shell firing weapons have a high-rate of fire but little power, and can't damage the thick armor of a mobile suit, though it can damage lightly armored areas such as the sensors. They are ideal for shooting down small, lightly armored targets such as missiles, small attack vehicles, etc.
  • Beam Saber
The standard close range armament for most Federation mobile suits. The beam saber is a small cylindrical device held in the mobile suit's hands when operated and is powered by a rechargeable energy capacitor. It emits high-energy Minovsky particles held in place by an I-Field to form an effective cutting surface that can slice through nearly any material that has not been treated with anti-beam coating. Unlike the standard GM, which has only 1 beam saber stored on its backpack, the GM Command has 2 beam sabers stored on its rear skirt armor.
  • NFHI RGM-M-Sh-AGD Shield
Shields are simple in their design, being essentially thick slabs of metal that the equipped mobile suit can use to absorb the impact from attacks that, for whatever reason, cannot be dodged. However shields can only withstand so much pressure before becoming damaged themselves. It is also treated with an anti-beam coating to defend against beam weapons, but coating gets gradually burned away each time a beam strikes it until it is rendered useless.
  • HWF GMG·MG79-90mm Bullpup Machine Gun
The bullpup machine gun is an open-bolt, gas-operated, magazine-fed, mobile suit handheld sub-machine gun. It does not require energy to be used, however it is ineffective against heavy armor. The machine gun's 90mm ammunitions are compatible with the machine guns used by the military vehicles at the time.[2]. When the gun's magazine is empty, it can be discarded and replaced with one of the two spare magazines stored on the back of GM Command's shield.
  • NF·GMG-Type.37/100mm Machine Gun
An open-bolt, gas-operated, magazine-fed, mobile suit handheld machine gun. It fires a 100x450 millimeter round at a rate of 500 rounds per minute and is loaded with a 20-round box magazine. Features include a folding stock and swivel forward hand grip. Maximum effective range of 1.5 kilometers.
  • BOWA BG-M-79F-3A Beam Gun
The same hand carried ranged beam weapon as used by the RGM-79GS GM Command Space Type. It is powered by a rechargeable energy cap, and fires concentrated mega particles that can damage any armor that has not been specially treated to resist it.
  • BLASH HB-L-03/N-STD Hyper Bazooka
Technically a large rocket launcher, it could fire several 380mm missiles to attack targets at long range. No mass-production MS's armor is able to stop this weapon. While very powerful, it has a slow rate of fire and a fairly little amount of ammunition. Most oftenly used to take out slow, heavily armored targets.
  • NFHI·GMCa-type.09/180mm Cannon
The Type 09 artillery cannon fires a 180x800 millimeter HE round and is loaded with an eight (8) round box magazine. Maximum effective range 3.0 kilometers. Features include a swivel-out forward hand grip and top carrying handle.
  • NFHI*EPHB-type.Doc-04/380mm Hyper Bazooka
The ground-type hyper bazooka fires a 380x1900 millimeter HEDP rocket at ranges up to 2.5 kilometers. It is loaded with a 5-round box magazine with one round pre-loaded into the chamber.

Special Equipment & Features

  • Parachute Pack
An optional backpack equipment created by the Federation for use by their Mobile Suits for paradrop missions from the Medea Transport Plane. The backpack contains three parachutes and four thrusters to help in making a safe descent to the ground, once touchdown had been accomplished the backpack would be ejected as to not hinder the Mobile Suits performance in ground combat.

History

The GM Command was built in the last weeks of the One Year War, however they were never produced in the numbers to make a difference to the Federation's war effort. Most that were built typically did not see front-line action, instead being regulated to colony and base defense. A number of these machines were assigned to the Federation forces stationed at the Neutral Side 6 Libot Colony, at least three of which were assigned to Gray Phantom's Scarlet Team. These mobile suits would battle with the Zeon forces' mobile suits that had infiltrated the colony in search of Federation activity. Initially the Federation was hesitant to aid the colony in their defense, but they had no choice when the Zeon's MS-18E Kämpfer appeared to be too much for the Colony defense forces. However despite being superior to the standard GM and had already defeated several MS-06FZ Zaku II Kai several days earlier, the Kämpfer was too much and wiped out all of Scarlet team's mobile suits, as well as anything else that stood in its way until it reached the Gundam. During U.C. 0081,some GM Command units were assigned to the Phantom Sweep Corps for their battles against Zeon Remnants, these units featured the team emblem on their shields.

Variants

  • RGM-79G GM Command Early Type
The initial production version of the GM Command. Some units was used by the Guinea Pig Team, one of the Federation's experimental corps. This model used the same backpack as the RGM-79D GM Cold Climate Type.

Gallery

Manga

Gunpla

Notes and Trivia

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 'Master Archive Mobile Suit Earth Federation Force RGM-79 Volume One' book
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 Master Grade GM Command

External Links


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