YAMS-132 Rozen Zulu
|Developed from||AMX-103 Hamma Hamma|
|First Seen||0096 U.C.|
|Known Pilots||Angelo Sauper|
|Overall Height||25.2 meters82.677 ft |
|Head Height||22.5 meters73.819 ft |
|Max Weight||72.6 metric tons|
|Standard Weight||25.8 metric tons|
|Power-plant||Minovsky Ultracompact Fusion Reactor|
|Power Output||4950 kW6,638.059 hp|
|Sensor Range||18200 meters59,711.286 ft|
|Pilot Accommodations||Pilot only (in panoramic monitor/linear seat cockpit in torso)|
|Armor||Titanium Alloy/Ceramic Composite|
|Rocket Thrusters||257200 kg567,028.778 lb |
Technology & Combat Characteristics
The Rozen Zulu is based on the concept of the experimental Newtype mobile suit AMX-103 Hamma Hamma and was designed as an Anti-Psycommu warfare mobile suit. The Rozen Zulu is actually a heavily modified AMS-129 Geara Zulu using spare parts of the MSN-06S Sinanju. Similar to the Hamma Hamma, both of the Rozen Zulu's arms are wire-guided weapons that are an INCOM, by which the claws of the mobile suit may have the possibility of being used as a melee weapon, the claws come integrated with a mega beam cannon. It also has new petal-shaped remote control terminal devices built-in, the "Psycho Jammer", which disrupts the connection and function of enemy Psycommu-guided weapons. Due to overall improvement of technology, as well as the enhanced psycho-frame, the pilot can use the suit's beam gun-mount claw arm more effectively than previous test suits of the same system. For defensive purposes, it carries a shield which has three built in mega particle cannons.
However, although the Rozen Zulu excels at long distance combat, it has proven to be unable to handle close quarters combat well due to the few melee options available to the mobile suit and its unique arm design prevents the Rosen Zulu from using any handheld weapons that would mitigate this weakness. In fact, it has been shown that its close quarters performance is poor enough that a partially reconstructed NZ-666 Kshatriya was actually able to outperform it in hand-hand combat.
- INCOM Claw
- These are the main weaponry of the Rozen Zulu, each equipped with a pair of mega beam cannons of adjustable output. Each of these "claws" are wire-guided and controlled by the quasi-psycommu system.
- Mega Beam Shield
- The Rozen Zulu could be equipped with an optional shield to increase it defense. However unlike most other shields the Rozen Zulu's mounts an independent power generator which is used to power the shield's beam cannon.
- Beam Cannon
- I-field Generator
Special Equipment & Features
- Psycho Jammer
- A unique feature of the Rozen Zulu which disrupts the connection and function of enemy Psycommu-guided weapons. They are stored in the back containers and resemble rose buds that can expand to jam psycommu waves. They function similarly to bits/funnels, except they are not equipped with offensive weaponry. However, they can generate an octahedral Psycho-Field around enemy units for capture/jamming purposes much like the Nu Gundam's Fin Funnel Barrier. It was particularly effective against the RX-0 Unicorn Gundam, a full-psycho-frame machine, and was used to inhibit the activation of its NT-D System.
- Quasi-Psycommu System
- To more effectively control the INCOM Claws, the Rozen Zulu utilizes a Quasi-Psycommu System, which utilizes a mix of remote-control and computer-guidance systems to help remote weapons act like they're controlled by an actual Psycommu System.
For more information on the Rozen Zulu's history, please go to Angelo Sauper's page.